CARROZZINO, Marcello
 Distribuzione geografica
Continente #
NA - Nord America 9.488
EU - Europa 7.934
AS - Asia 1.880
SA - Sud America 243
AF - Africa 22
Continente sconosciuto - Info sul continente non disponibili 20
OC - Oceania 7
Totale 19.594
Nazione #
US - Stati Uniti d'America 8.835
RU - Federazione Russa 1.841
GB - Regno Unito 1.697
IT - Italia 1.574
SG - Singapore 845
UA - Ucraina 795
DE - Germania 727
CA - Canada 639
DK - Danimarca 565
CN - Cina 436
VN - Vietnam 256
BR - Brasile 204
FI - Finlandia 189
SE - Svezia 139
FR - Francia 135
IE - Irlanda 99
HK - Hong Kong 96
IL - Israele 72
NL - Olanda 52
TW - Taiwan 28
ID - Indonesia 24
ES - Italia 19
RO - Romania 19
EU - Europa 18
JP - Giappone 17
AT - Austria 15
TR - Turchia 14
KR - Corea 12
GR - Grecia 11
IN - India 11
KZ - Kazakistan 9
BO - Bolivia 8
IQ - Iraq 8
MX - Messico 8
NO - Norvegia 8
PK - Pakistan 8
PL - Polonia 8
PT - Portogallo 8
UZ - Uzbekistan 8
AR - Argentina 7
CH - Svizzera 7
EG - Egitto 7
EC - Ecuador 6
PE - Perù 6
VE - Venezuela 6
AZ - Azerbaigian 5
IR - Iran 5
LT - Lituania 5
TH - Thailandia 5
AU - Australia 4
BE - Belgio 4
CO - Colombia 4
KG - Kirghizistan 4
PH - Filippine 4
AE - Emirati Arabi Uniti 3
CZ - Repubblica Ceca 3
GH - Ghana 3
HR - Croazia 3
MA - Marocco 3
NZ - Nuova Zelanda 3
TN - Tunisia 3
A1 - Anonimo 2
BD - Bangladesh 2
DO - Repubblica Dominicana 2
DZ - Algeria 2
EE - Estonia 2
IS - Islanda 2
LV - Lettonia 2
MY - Malesia 2
NG - Nigeria 2
PS - Palestinian Territory 2
AL - Albania 1
BG - Bulgaria 1
CL - Cile 1
GT - Guatemala 1
JM - Giamaica 1
KE - Kenya 1
LB - Libano 1
MD - Moldavia 1
NI - Nicaragua 1
NP - Nepal 1
OM - Oman 1
RS - Serbia 1
SA - Arabia Saudita 1
SK - Slovacchia (Repubblica Slovacca) 1
TT - Trinidad e Tobago 1
UY - Uruguay 1
ZA - Sudafrica 1
Totale 19.594
Città #
Southend 1.331
Woodbridge 1.165
Ann Arbor 974
Chandler 814
Houston 620
Ottawa 463
San Mateo 454
Wilmington 411
Dearborn 408
Singapore 404
Falls Church 393
Jacksonville 359
Fairfield 347
Ashburn 313
Beijing 256
Cambridge 237
Pisa 228
Seattle 187
Moscow 167
Fremont 159
Traverse City 156
Portsmouth 154
Boardman 147
Dong Ket 131
Stevenage 130
Lawrence 123
Milan 106
Dublin 88
Beauharnois 82
Helsinki 81
Auburn 75
Rome 74
Redwood City 70
Montréal 62
The Dalles 60
Old Bridge 59
Florence 53
Brooklyn 40
Santa Clara 38
Hong Kong 34
San Diego 34
Council Bluffs 28
London 26
Pontedera 23
Lucca 22
Livorno 19
Central District 17
Los Angeles 17
Munich 17
Buti 16
São Paulo 16
Taipei 16
Conegliano 15
Cerro Maggiore 14
Shenzhen 13
Bari 12
Foggia 12
Pesaro 12
Torino 12
Trento 12
Turin 12
Shanghai 11
Dongguan 10
Fiumicino 10
Frankfurt am Main 10
Washington 10
Albissola Marina 9
Lake Forest 9
Napoli 9
Nuremberg 9
Parma 9
Pittsburgh 9
Trieste 9
Hanover 8
Norwalk 8
Rio de Janeiro 8
Serra 8
Tashkent 8
Cagliari 7
Dallas 7
Fuorigrotta 7
Lappeenranta 7
Misterbianco 7
Nanjing 7
Toronto 7
Verona 7
Astana 6
Belo Horizonte 6
Codroipo 6
Genoa 6
Hounslow 6
Lecce 6
Lima 6
Montreal 6
Padova 6
Settimo San Pietro 6
Vienna 6
Warsaw 6
Wuhan 6
Athens 5
Totale 12.111
Nome #
Do Virtual Humans Dream of Digital Sheep? 279
Immersive technologies and natural interaction to improve serious games engagement 250
Using mixed reality and natural interaction in cultural heritage applications 245
Building a 3D interactive walkthrough in a digital storytelling classroom experience 232
Time-travelling with mobile augmented reality: A case study on the piazza dei Miracoli 229
An immersive VR experience to learn the craft of printmaking 219
Investigating the process of emotion recognition in immersive and non-immersive virtual technological setups 216
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction 211
Lawville: un serious game per l'educazione alla cittadinanza 210
The effect of emotional narrative virtual environments on user experience 210
Virtually preserving the intangible heritage of artistic handicraft 208
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills 201
An immersive information system for the communication of the restoration of Simone Martini's Polyptich 198
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars 198
VR-Based Serious Game Designed for Medical Ethics Training 198
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving 194
Beyond virtual museums: experiencing immersive virtual reality in real museums 193
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games 193
A scalable cluster-rendering architecture for immersive virtual environments 192
Haptic hand-tremor simulation for enhancing empathy with disabled users 192
I'm in VR! Using your own hands in a fully immersive MR system 191
Safety training using virtual reality: a comparative approach 191
Communication models in science museums: an example of interactive knowledge 190
A 3D Model for Detecting and Communicating the Archaeological risk 190
The City Modeling Procedural Engine 189
The Museum of Pure Form 189
Multisensory Feedback Can Enhance Embodiment Within an Enriched Virtual Walking Scenario 189
Serious games for disseminating the knowledge of ancient manuscripts: a case study 189
Virtual reconstruction of paintings as a tool for research and learning 186
Fork Lift truck simulator for training in industrial environments 184
A real-time video stream stabilization system using inertial sensor 184
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage 180
A virtual tour of Piazza dei Miracoli 177
A Flexible Framework for Wide-Spectrum VR Development 175
ISEE: Information access through the navigation of a 3D interactive environment 175
Information Landscapes for the Communication of Ancient Manuscripts Heritage 173
LawVille: A Collaborative Serious Game for Citizenship Education 172
Urban procedural Modeling for Real-Time Rendering 172
Fork lift truck simulator for training in industrial environment 172
Training in VR: A Preliminary Study on Learning Assembly/Disassembly Sequences 172
The Virtual Museum of Sculpture 171
Interacting with your own hands in a fully immersive MR system 171
Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums 171
Lowering the Development Time of Multimodal Interactive Application 170
An interactive digital storytelling approach to explore books in virtual environments 169
Using stereoscopic real-time graphics to shorten training time for complex mechanical task 168
ARTworks: An Augmented Reality Interface as an Aid for Restoration Professionals 168
Social Networks and Web-based Serious Games as Novel Educational Tools 167
Multi-modal virtual reality system for accessible in-home post-stroke arm rehabilitation2013 IEEE RO-MAN 167
Navigating immersive virtual environments through a foot controller 167
Le Ville Venete come Information Landscape 166
La gestione museale delle collezioni di abiti storici: applicazioni ICT per una ipotesi di fruizione integrata 164
Be there or be square: virtual reconstruction of famous squares as a knowledge tool 163
Natural user interface to assess social skills in Autistic population 163
Design of Information Landscapes for Cultural Heritage Content 162
Virtual technologies to enable novel methods of access to library archives 162
Design of Information Landscapes for Cultural Heritage Content 161
Interactive storytelling for children education. In: Games and Virtual Worlds for Serious Applications 161
Mobile augmented reality for cultural heritage: Following the footsteps of Ovid among different locations in Europe 160
Fork Lift truck simulator for training in industrial environments 159
The Virtual Museum of sculpture 159
”Multimodal Interaction for the World Wide Web” 158
Virtual Cultural Experiences: The Drivers of Satisfaction 158
Esplorare l’opera di Galileo Chini: i bozzetti della Turandot 156
Emerging Technologies for Cultural Heritage: The “Consumer’s” Perspective 155
Building 3D interactive environments for the children's narrative:a didactic project 155
A virtual travel in Leonardo's codex of flight 154
The Museum of Pure Form: touching real statues in an immersive virtual museum 152
Interactive Visualization of Crowds for the Rescue of Cultural Heritage in Emergency Situations 149
Using real-time stereoscopic 3D for remote training on complex assembling/disassembling sequences 148
Nuove Tecnologie per la Conoscenza e la Comunicazione di Lucca Romana 148
Communicating Archaeological Risk with Web-Based Virtual Reality: A Case Study 148
Virtual humans in cultural heritage ICT applications: A review 148
Social Network e nuovi media per l’apprendimento 147
Networks for Future Services in a Smart City: Lessons Learned from the Connected OFCity Challenge 2017 146
Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories 146
Nuovi sistemi di interazione per la grafica attraverso ‘paesaggi di informazione' 145
What makes a circuit likeable and how different input devices can influence the perception of tracks in racing games 144
Depth Perception 142
Automatic Creation of bas-relieves from single images 141
Image Caching Algorithms and Strategies for Real Time Rendering of Complex Virtual Environment 141
Web Dissemination of Cultural Content Through Information Landscapes 140
Virtual Environments and Interactive Tools to communicate Medical Culture in small Museums 140
The immersive time-machine: a virtual exploration of the history of Livorno 139
Mubil: Creating an Immersive Experience of Old Books to Support Learning in a Museum-Archive Environment 138
Haptic systems for simulation of primary commands of cars 138
Piero della Francesca On-line: Story of the True Cross, San Francesco, Arezzo (Italy). 138
Full Body Acting Rehearsal in a Networked Virtual Environment - A Case Study 137
Mubil, a Digital Laboratory: Creating an Interactive Visitor Experience in a Library-Museum Environment 137
Ambienti Virtuali: applicazioni in medicina e sviluppi tecnologici 136
Haptic hand-tremor simulation for empathic design: Preliminary tests 136
Social Network e nuovi media per l’apprendimento 136
Haptic hand-tremor simulation for enhancing empathy with disabled users 135
Designing interaction metaphors for Web3D cultural dissemination 134
Fostering Collaboration among Restoration Professionals Using Augmented Reality 134
Mobile Augmented Reality for cultural dissemination 133
Mubil: Creating an Immersive Experience of Old Books to Support Learning in a Museum-Archive EnvironmentEntertainment Computing – ICEC 2013 131
Comparing innovative xr systems in cultural heritage. A case study 131
The 3D interactive visit to Piazza dei Miracoli, Italy 130
Natural Interaction in Virtual Reality for Cultural Heritage 130
Totale 16.931
Categoria #
all - tutte 104.389
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 104.389


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020333 0 0 0 0 0 0 0 0 0 58 83 192
2020/20213.160 254 637 209 182 201 392 190 164 185 157 230 359
2021/20222.455 164 526 64 127 34 42 248 543 104 243 215 145
2022/20231.787 133 125 101 337 203 290 29 113 277 49 68 62
2023/2024973 87 32 140 90 54 114 153 34 13 90 32 134
2024/20253.901 72 54 305 134 130 485 677 1.578 312 154 0 0
Totale 19.742