FAITA, CLAUDIA
FAITA, CLAUDIA
Istituto di Telecomunicazioni, Informatica e Fotonica
A virtual travel in Leonardo's codex of flight
2017-01-01 Carrozzino, Marcello; Evangelista, Chiara; Faita, Claudia; Duguleana, Mihai; Bergamasco, Massimo
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills
2015-01-01 Lorenzini, Cristian; Faita, Claudia; Barsotti, Michele; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction
2015-01-01 Brondi, Raffaello; Avveduto, Giovanni; Alem, L.; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Pisan, Y.; Bergamasco, Massimo
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games
2015-01-01 Brondi, Raffaello; Alem, Leila; Avveduto, Giovanni; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo
Investigating the process of emotion recognition in immersive and non-immersive virtual technological setups
2016-01-01 Faita, Claudia; Vanni, Federico; Tanca, CAMILLA AGNESE; Ruffaldi, Emanuele; Carrozzino, Marcello; Bergamasco, Massimo
Natural user interface to assess social skills in Autistic population
2017-01-01 Faita, Claudia; Brondi, Raffaello; Tanca, Camilla; Carrozzino, Marcello; Bergamasco, Massimo
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars
2015-01-01 Faita, Claudia; Vanni, Federico; Lorenzini, Cristian; Carrozzino, Marcello; Tanca, CAMILLA AGNESE; Bergamasco, Massimo
The effect of emotional narrative virtual environments on user experience
2016-01-01 Faita, Claudia; Tanca, CAMILLA AGNESE; Piarulli, Andrea; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo
VR-Based Serious Game Designed for Medical Ethics Training
2015-01-01 Lorenzini, Cristian; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo
Titolo | Data di pubblicazione | Autore(i) | File |
---|---|---|---|
A virtual travel in Leonardo's codex of flight | 1-gen-2017 | Carrozzino, Marcello; Evangelista, Chiara; Faita, Claudia; Duguleana, Mihai; Bergamasco, Massimo | |
ADITHO – A Serious Game for Training and Evaluating Medical Ethics Skills | 1-gen-2015 | Lorenzini, Cristian; Faita, Claudia; Barsotti, Michele; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo | |
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction | 1-gen-2015 | Brondi, Raffaello; Avveduto, Giovanni; Alem, L.; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Pisan, Y.; Bergamasco, Massimo | |
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games | 1-gen-2015 | Brondi, Raffaello; Alem, Leila; Avveduto, Giovanni; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo | |
Investigating the process of emotion recognition in immersive and non-immersive virtual technological setups | 1-gen-2016 | Faita, Claudia; Vanni, Federico; Tanca, CAMILLA AGNESE; Ruffaldi, Emanuele; Carrozzino, Marcello; Bergamasco, Massimo | |
Natural user interface to assess social skills in Autistic population | 1-gen-2017 | Faita, Claudia; Brondi, Raffaello; Tanca, Camilla; Carrozzino, Marcello; Bergamasco, Massimo | |
Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars | 1-gen-2015 | Faita, Claudia; Vanni, Federico; Lorenzini, Cristian; Carrozzino, Marcello; Tanca, CAMILLA AGNESE; Bergamasco, Massimo | |
The effect of emotional narrative virtual environments on user experience | 1-gen-2016 | Faita, Claudia; Tanca, CAMILLA AGNESE; Piarulli, Andrea; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo | |
VR-Based Serious Game Designed for Medical Ethics Training | 1-gen-2015 | Lorenzini, Cristian; Faita, Claudia; Carrozzino, Marcello; Tecchia, Franco; Bergamasco, Massimo |